I’m interested in using the On-Premises SDK that you provide.
I’m currently integrating the Open-Source version into an iOS app, and looking into adding Android support later on.
Is it possible to use the commercial version on mobile devices?
Are there any optimizations made to it performance-wise? I’m hooking up the SDK directly into the stream of pixel data from the camera, and getting 10-20 FPS detection rate for 480p images.
Is it possible to use GPU acceleration on mobile?